Makingof Male realistic Character

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Its been a very very long time since the last time I posted here and I would like to share something I’ve been working on.
Its still a work in progress, The Big Friendly Giant was sculpted and detailed in zbrush.
So far his head has 13 million polygons thanks to zbrush 64bit. I’m excited to see what I can get with HD geo as I may go that route once I have the body topology finalised and uv’d.

This artwork is done by-Brett Sinclair

BFGRender093ZBC

BFGRender094ZBC

BFGRender095ZBC

zbrush2

BFGZbrush2

 

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