Tina Li who made below models , artist always want to do someting new in his art. Before start working, it took me quite long time to figure out how to express the blood,liquid, the cement in the cracks of the wall, and other details. I hope to express them by models, rather than by texture.As you can see, I created the liquid by ZSphere in Zbrush. Soon you’ll see the breakdown.The application of texture and…
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Sci-fi 3D Girl Breakdowns by MAJID ESMAEILI
Watch this 3d Girl breakdown, For making purpose we can only use zbrush software.This very helpful breakdown is done by Majid Esmaeili.
Read MoreCG- Top-10 Hyper realistic work
This cg work is created by Piotr Fox Wysocki of Poland, using Maya, mental ray, Photoshop and ZBrush. This cg work is created by Mauro Corveloni of Brazil, using Lightwave 3D, Photoshop and ZBrush. This cg work is created by Joel Mongeon of the USA, using Lightwave 3D, Photoshop and ZBrush. This cg work is created by Jeremy Roberts. It was done using 3ds Max, ZBrush and Photoshop. This cg work is created by Viki…
Read MoreAnimation Tips and Tricks
Watch this tutorial and learn tips and tricks about animation, this tutorial is more helpful for all cg animation artist.Watch this tutorial and learn frame by frame animation.
Read MoreSubstance Painter 1.6 – 3D Painting
The main idea behind this update was to make the texturing process in Substance Painter an even smoother experience. To do so, we greatly improved the performance of 4K painting, and we simplified the material layering workflow with new drag and drop features. For example, when drag-and-dropping a material in the layer stack while pressing Ctrl (CMD on Mac) it will create a fill layer with a mask, allowing you to paint instantly.
Read MoreHow to do digital painting with use of photoshop
Digital painting is one of most important work for 2d artist, this process is also more helpful for photoshop artist. watch below video and learn best digital painting with use of photoshop.
Read MoreMake Them Giants 02 Makingof
Agency – VCCP Creative Directors – Johnny Parker Chris Birch Creatives – Tom Houser Christopher Keatinge Agency Producer – Ben Honour Production Exec Producer – James Stevenson Bretton Bart Yates Director – Elliot Dear Producer – Benjamin Lole Production Manager and Editor – Hugo Donkin Digital and Print Assets Producer – Emily Lay Supervising Animator and Storyboard artist – Michael Schlingmann Additional Storyboarding – Simon Cartwright. Character design – Chase Standley Cécile Le Carre Additional…
Read MoreMakingof Edge of Tomorrow – Creating the Mimics
Check this makingof Edge of tomorrow, this makingof is done by Sony Imageworks.Mimics are a race of brutal alien invaders in Edge of Tomorrow that seek to conquer different planets throughout the galaxy. They are led by the Omega, which can alter time in order to learn and adapt to their enemy’s battle tactics in order to swiftly overpower and destroy whatever stands in their way.
Read MoreMaking of Rise of the Tomb Raider
Check this awesome makingof ,An Exclusive behind the scene of lara croft. Brenoch Adams Art Director and Kam Yu Lead character Artist at Crystal Dynamics Studio, explains how they brought new Hyper-Real Lara Croft to life for Rise of the Tomb Raider.
Read MoreMaking Of BeeTrue Honey 3D
Watch this makingof Bee True Honey 3D, In this video all character are very funny. Huan Shen is editaor of this awesome video .
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