Sculpt on thin Pieces of Geometry without Distorting the Backside Hollow Out Model for 3D Printing using ZBrush Differences Between the Clip, Slice, and Trim Curve Brushes Differences in Document Save, File Save, and Tool Save Unify Button Inside of ZBrush Using Spotlight to Display Reference Images ‘Tablet Services Not Available’ error on ZBrush Launch? “Why would I ever use Unify on my models?” “How can I apply different materials to individual Subtools?” “Is there…
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ZBrush Game Reel
Pixologic is proud to provide artists with digital design solutions for Games and Cinematic arts. ZBrush is the leading digital sculpting application for creating characters and other models for the biggest games, films, collectibles and more. It is also changing the landscape for product creation from the concept stage through final production. The future is in 3D and it begins with ZBrush!
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