Watch this animating tutorial and learn how animator do very common mistake when they start animating any modeling character.Animation point of view this tutorial is very helpful for all cg animator. so plz watch and share with all your cg friends.
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How to use V-Ray 3.1 for Maya
Watch this tutorial and learn how you can use Vray 3.1 in maya software. this tutorial is more helpful for both maya and vray artist.V-Ray 3.1 for Maya contains over 100 new and modified features, including support for Maya 2016. Here is a glimpse of what’s new.
Read MoreMaya Character Rigging and Modeling in Naughty Dog’s The Last of Us
Watch maya character rigging and modeling tutorial and share with your friends, may be this tutorial make your animation modeling and rigging awesome.
Read MoreBaking Dynamics to Joints in Maya 2016
Check this maya dynamics tutorial and watch how to joint characters body form one joint to other joints.this very helpful tutorial is done by daryl obert.
Read MoreHow to animate Walk and Run Cycle for Video Games in Maya
In this video I break down what an animation tree is, how interactive animation works in a video game based on button inputs and how these animations relate to each other. In future entries in this series I’ll go through the process of creating a whole character set of animations. As this series is intended to focus on practical tips, feel free to follow along as I create the character set. I’ll go deeper into…
Read MoreMaya and Shotgun VFX for Chappie
Watch this Chappie vfx video and saw their maya work . In this video all work are done in maya sofware.Lead Animator Earl Fast from Imagine Engine explains his work on Chappie using Autodesk Maya and Shotgun.
Read MoreHow to use Maya in 2016
In this video you can learn maya software additionl feature in 2016. this tutorial is one of most important tutorial of maya artist. In this video, Daryl and Chris take you through recently released enhancements in Maya 2016 that will help you achieve the look you want and save you time in the process. They’ll also talk about some of the reasons certain design decisions were made in this release, and show you productivity tips…
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