thought I’d share some of the work I did for Warner Bros’ “The Dark Knight Rises” character style guide a few years ago; Sculpted and UV’ed/textured in Zbrush (pre fibre- and dynamesh, Z-remesher and all that goodness, mind you – so the hair was sculpted merely as a placeholder), with some basemesh work done in Lightwave Modeler, and finally rendered in Lightwave Layout. Environment mattepaintings and postwork done in Photoshop.this makingof is done by artist-Per…
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