Gilberto Magno is an artist specialized in 3D Character Modeling for next-gen games, with professional skills in the development of High Poly, Low Poly and Textures working on a pipeline within of the industry standards with 7 years of experience adding advertising, television and games.Making of Norse. Here Gilberto Magno share the Breakdown or Making Of for 3D Female Character – Norse. He discribes the process and the Setting with Screeshots for this Amazing Character. He use Zbrush and photoshop for this Project.
watch full work and give your comment below , may be this tutorial is very helpful for all cg artist. this is one of great tutorial for zbrush artist.
I am a student of maya & work is very good please give me video this work thank you,,,